- 1 – Upon loading a save game, the bow is originally properly sized (to scale = 1, without influence from weaponScale) when unsheathed. After about 10 seconds, it (and the quiver) flicker a bit and then the scale is upgraded (edit: to scale = 1.25 or similar, without regard for weaponScale or bowScale). Switching weapons, walking through doors (through loading screen), unequipping and requipping— all do nothing.
- 2 Similar Guides
Probably going to be editing this post as I try more things but im here because im giving up after about 3 hours finding nothing but dead ends.
The problem: (XP32 SME)
For a female character (havent tested male yet), bows seem to be enlarged after being "unsheathed".
Changes to weaponscale, main/twohanded/offhand(secondary); do nothing to bows, they only change the arrow size.
Changes in body scales or weapons to "bow" only seem to affect appearance of the sheathed weapon (I assume this is intentional).
– Upon loading a save game, the bow is originally properly sized (to scale = 1, without influence from weaponScale) when unsheathed. After about 10 seconds, it (and the quiver) flicker a bit and then the scale is upgraded (edit: to scale = 1.25 or similar, without regard for weaponScale or bowScale). Switching weapons, walking through doors (through loading screen), unequipping and requipping— all do nothing.
From ALOT of googling it appears that skyrim originally had an issue with female weapons being scaled down by default— XPSME has a section on this on their page under "XPSME Weapons" :: "Fixes weapon scale problems with the game for females, thanks Bethesda, good job!"
I believe that XPSME has "solved" this issue by scaling female weapons to 1.25 — This isnt just true for bows, testing with maces and swords showed a scale up for them (however this WAS influenced by weaponScale, unlike the bow).
I think the problem is that this "solution" isnt needed for some reason or the other, but is applied anyway.
Found this post with ALMOST identical issue, 5 years ago. The only non-identical part was that there's got fixed by just waiting. https://www.reddit.com/r/skyrimmods/comments/43yzno/help_xpmse_weapon_scale_module/
I also found this. Installing it seemed to do nothing nexusmods.com/skyrimspecialedition/mods/44252
Originally found this from here https://www.nexusmods.com/skyrimspecialedition/articles/1372
I even tried actually manually switching the files rather than just overwritting them.
Completely removing the scrip file
The testing process is taking forever and infact i have added another 1.5 hours on since i started writing this. Going to try removing all the script files (then one at a time) to see which (if anything) script file is fucking it.
Couldnt figure out how modwatch or whatever it is works so im posting loadorder from pastebin
Removing 5 script files seems to have "fixed it". On exiting racemenu it is broken, but on loading a save it is returned to normal as before, but without the scripts im guessing no updates are called because it isnt getting resized anymore.
XPMSEWeaponStyleScaleEffect.pex XPMSEWeaponQuest.pex XPMSEWeaponPlayerScript.pex RaceMenuPluginFemales.pex XPMSEWeaponApplyEffect.pex
I am sure this is going to have negative effects, but so far the bow is properly sized and i can still change its position on my back.
It appears to actually DOWNSIZE now. didnt notice at first because it isnt as easy to see, guess ill just scale down the one on my back to compensate.
More about The Elder ScrollsPost: "Weapon Scale – Bow" specifically for the game The Elder Scrolls. Other useful information about this game:
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