The Witcher

Witcher 3 Enhanced Edition movement error when launching

Hi, I could not found any post on any website about this problem. When I launch Witcher 3 EE i get this:

Error gameplayermovementlocomotiondirectcontroller.ws(855): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(862): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(884): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(885): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(897): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(898): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(911): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(912): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(950): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(951): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1065): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1084): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1085): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1098): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1099): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayerplayerwitcher.ws(3392): Could not find function 'IsRendCanceled'

Warning coremath.ws(590): Global native function 'IntToUint32' was not exported from C++ code.

Warning coremath.ws(591): Global native function 'Uint32ToInt' was not exported from C++ code.

Warning engineenvironment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.

Warning engineenvironment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.

Warning engineshowflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

If I then try to 'Retry Script Compilation' I only get this:

Error gameplayermovementlocomotiondirectcontroller.ws(855): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(862): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(884): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(885): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(897): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(898): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(911): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(912): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(950): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(951): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1065): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1084): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1085): Could not find function 'GetPlayerMoveTypeFromSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1098): Could not find function 'GetMovementSpeed'

Error gameplayermovementlocomotiondirectcontroller.ws(1099): Could not find function 'GetPlayerMoveTypeFromSpeed'

I have downloaded these mods beyond Witcher 3 EE and according to the description of W3EE, these are all compatible if installed correctly.

New Fires

Royal Guard Nilfgaardian Armor

Concept Art Ursine Armor

Sezon Burz Witcher Gear

Improved Axii Visual Effect

Aerondight Redone (don't use a scabbard replacer)

Brutal Blood (full version has to be loaded before EE)

Vagabond Armor

Swords on Roach

Shields (only install the DLC part)

Griffin Armor

Immersive Lighting

Project Resonance Reshade

Anybody know what to do?

Source: reddit.com

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