This post will serve as a megathread for information about Year 6 as a whole that has been revealed as part of the Future of Siege stream.
Check out our other megathread for information specifically about Y6S1: Operation Crimson Heist.
You can re-watch the whole panel here:
Have I missed anything? Reply to my stickied comment with additional information, thanks!
Year 6 Roadmap
Season 1: Operation Crimson Heist
- Operator: Flores from Argentina
- Border map rework
- Other content:
- 1 in-game event
- Multiple Arcade modes
- Battlepass
- Core gameplay changes
- For more information, visit our Crimson Heist reveal megathread
Season 2
- Operator from the Nakoda indigenous people of Canada
- Favela casual map rework
- Other content:
- 1 in-game event
- Multiple Arcade modes
- Battlepass
- Core gameplay changes
Season 3
- Operator from Croatia
- Smaller changes to multiple maps
- Other content:
- 1 in-game event
- Multiple Arcade modes
- Battlepass
- Core gameplay changes
Season 4
- Operator from Ireland
- Outback map rework
- Other content:
- 1 in-game event
- Multiple Arcade modes
- Battlepass
- Core gameplay changes
Changes Throughout Year 6
General Changes
- New Operators now available through the Battlepass
- First reward of the premium track (includes exclusive headgear & uniform)
- Replaces Year Pass
- Can be bought with Renown after 2-week exclusivity period
- No Battlepass price changes
- Test Server changes: testing more ambitious changes
- Big changes tested might be tested up to 6 months prior to coming to live servers to gather early feedback
Gameplay Changes
- Reduced in-game downtime
- Right now, gameplay activity is focused on action phase
- Improvements to support phase: attackers can use drones after death, Echo & Maestro can use their gadgets after death
- Reduced imbalance towards defenders
- Attackers can repick Operators during preparation phase
- GONNE-6 attacker secondary weapon that shoots small explosive round
- Operator armor now represented by additional health
- 1 armor => 100 health
- 2 armor => 120 health
- 3 armor => 140 health
- Rook armor => additional 20 health
- Goyo rework: canisters will no be attached to shields anymore
- Melusi rework: Banshee devices will open based on proximity, removing their bulletproof characteristic
- Mira nerf: Black Mirrors can be meleed to remove vision
- Maestro nerf: Evil Eyes can be meleed to remove vision when closed
Onboarding Improvements
- New onboarding development cell focused on helping new players get into the game faster
- Goal: lower skill floor while skill ceiling remains at current level
Ranked & Matchmaking Updates
- Ranking system being reworked to allow for better progression across seasons
- Matchmaking changes to combat smurf accounts and intentional deranking
Player Behavior Updates
- Reputation System active in background for a while
- Goal of reputation system: give feedback to the player about their standing
- Sanctions for bad standing, rewards for positive standing
- Sanction like Ranked ban, voice chat ban, etc
Esports
- Return of global majors in 2021
- Six Invitational returning to Montreal in February 2022
Miscellaneous Changes
- Modernized menus
- Modernized artwork, including updated game logo
- Streamer mode (coming in first half of Y6)
- Hide usernames, region, level, profile picture and ping
- Random matchmaking delay
- Technology improvements
- Better connectivity
- Better DDoS mitigation
- Reduced download size
- Elite Skin customization
- Headgear, uniform, and victory animation can be equipped separately
- More Elite Skin partnerships after Lara Croft-inspired Ash
- Next: Resident Evil-inspired Zofia Elite Skin
- Later: another Resident Evil-inspired Elite Skin
- Rainbow Six Siege board game coming in summer 2021
- Rick & Morty collaboration teased
Source: reddit.com
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