Content of the article: "The Math Behind the Eagle Bearer DPS vs. Other AR’s."
Alright I see EB come up a lot and wanted to do an in depth analysis to see what results can be gleaned for various dps metrics.
I will analyze the base dps performance (no additional weapon damage) for firing dps (damage times fire rate), damage capacity (mag capacity times per bullet damage.), and sustained damage (mag dump + reload).
The Eagle Bearer will be compared to the M4 since they are from the same family. In addition the FAMAS, and Bighorn will join in since they have the high base dps as well. Stats taken from the google doc: https://docs.google.com/spreadsheets/d/e/2PACX1vTJEX5DerCvOj3a_m36TRy1gPBAUvrduOIdmXI9j1Y0MpQk1wIXaZ9KOcPa7HzXzp_N5qGmjDj6yEfL/pubhtml#
Eagle Bearer – 750 rpm * 51,713 damage = 38,784,750 dpm = 646,412.5 dps Police M4, – 850 rpm * 44,191 damage = 37,562,350 dpm = 626,039.17 dps FAMAS, – 900 rpm * 44,191 damage = 39,771,900 dpm = 662,865 dps Bighorn, – 800 rpm * 51,243 damage = 40,994,400 dpm= 683,240 dps
Base firing DPS of the EB is only 3.25% higher than a base m4 and the FAMAS is 2.54% higher. Bighorn has the best firing dps but it's low mag size will hinder it as seen in the next metric.
Next up is damage capacity which takes into account the mag size and bullet damage. High end AR's assume 50rd magazine.
Eagle Bearer – 51,713 damage * 60 rds = 3,102,780 damage Police M4, – 44,191 damage * 50 rds = 2,209,550 damage FAMAS, – 44,191 damage * 50 rds = 2,209,550 damage Bighorn, – 51,243 damage * 40 rds = 2,049,720 damage
EB is the clear winner by a large margin, about 40% over the M4 and FAMAS.
Last up is sustained damage. This will determine which gun will deal more damage over a long amount of time when reloads, fire rate, and mag size is accounted for. For reload speed the base speed was taken from the spread sheet. Reload speed from empty was chosen. EB gets +10% from the grip mod. M4 and FAMAS lose 10% due to the +20 rd mod. Bighorn has a +10% reload speed magazine mod.
Sustained DPS = Firing DPS * (Firing Cycle / Full Weapon Cycle)
Firing Cycle = How long gun will shoot for = mag size / fire rate
Full Weapon Cycle = reload speed + mag size / fire rate
Eagle Bearer – 646,412.5 dps * (60 rds / (750 rpm/60 seconds/minute)) / ((2.5 reload time / 1.1 reload speed)+(60 rds / (750 rpm/60 seconds/minute))) = 438,696.40 dps Police M4, – 626,039.17 dps * (50 rds / (850 rpm/60 seconds/minute)) / ((2.6 reload time * 1.1 reload speed)+(50 rds / (850 rpm/60 seconds/minute))) = 345,814.31 dps FAMAS, – 662,865 dps * (50 rds / (900 rpm/60 seconds/minute)) / ((2.4 reload time * 1.1 reload speed)+(50 rds / (900 rpm/60 seconds/minute))) = 369,902.34 dps Bighorn, – 683,240 dps * (40 rds / (800 rpm/60 seconds/minute)) / ((2.3 reload time / 1.1 reload speed)+(40 rds / (800 rpm/60 seconds/minute))) = 402,623.57 dps
EB sustains 26.9% better dps than a M4 and 18.6% over the FAMAS. Bighorn has a surprising sustained dps boost over the high end AR's because of the increased reload speed. EB still enjoys a 8.96% sustained dps advantage over the Bighorn though.
This math does not include other mods, attributes on the weapons, or damage talents since things will get complicated based on the character stats and specific scenarios. This analysis was to try and put all guns on as even of a playing field as possible.
For example, I can easily see the high ends AR's edge out a better firing dps with Damage to Armor, Damage out of Cover, and a Damage Talent. The sustained dps will be harder to beat though but it's not impossible. However, EB's +10% crit chance and +15% crit damage mod are both really good and can let the player use attributes for other things.
For arguments sake I shall redo the sustained dps calculation for the high end AR's if they had the Fast Hands talent:
Assuming 50rd mag and an average of 30 stacks (50 rds times 60% crit rate = 30). At +4% reload speed per stack, that should be an average of +120% reload speed.
Police M4, – 626,039.17 dps * (50 rds / (850 rpm/60 seconds/minute)) / ((2.6 reload time / 2.1 reload speed)+(50 rds / (850 rpm/60 seconds/minute))) = 463,460.25 dps FAMAS, – 662,865 dps * (50 rds / (900 rpm/60 seconds/minute)) / ((2.4 reload time / 2.1 reload speed)+(50 rds / (900 rpm/60 seconds/minute))) = 493,622.87 dps
With 30 stacks of Fast Hands the M4 gains 34% sustained dps and the FAMAS gains 33.4% over base performance. Compared to the EB the M4 would have 5.6% better sustained dps and the FAMAS 12.5%. However, you must average 100% hit rate and 60% crit rate over the 50rd mag. With 12-13 stacks Fast Hands on the FAMAS should break even with the EB's sustained dps. The M4 would need 20-21 stacks.
Let me know if you have any problems with the math or any other questions.
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