Tom Clancy's The Division 2

THIS IS HOW YOU FIX RAINBOW LOOT WITHOUT MESSING UP ANY TYPE OF BUILD

Content of the article: "THIS IS HOW YOU FIX RAINBOW LOOT WITHOUT MESSING UP ANY TYPE OF BUILD"

This is how you fix ranbow rolls while not messing up hybrid builds:

1.Make the second attribute always roll the same color as the core attribute.

2.Make the core attribute rerollable to any color without changing the value percentage (Ex: 12% weapon dmg changes to 136,000 armor, assuming 15% weapon damage and 170,000 armor is max).

  1. Allow the reroll of one of the other minor attributes from your library (or core attribute but then you lose your ability to reroll the minor).

For example, if you have a petrov piece with the following rolls:

  • 12% Weapon Damage
  • 5.2% Crit Chance (Assume this will match core color).
  • 8% Hazard Protection

And you want to have a blue as core and 2 reds as minors, you change the weapon damage to armor but only 80% of the max armor attribute (since 12% is 80% of the max 15%). And then you can recalibrate the hazard protection to crit damage using a attribute from your library. So assumming 170,000 armor is max then you would end up with this:

  • 136,000 Armor (color changed to blue)
  • 5.2% Crit Chance
  • 12% Crit Damage (rerolled from library)

This allows it so you still have to farm for god rolls but at least lets you get the correct combination your after no matter the type of build.

Done.

More examples added below:

FOR YELLOW TO RED: Give skill tiers a percentage rating:

If you have the following Hard Wired piece:

  • 1 Skill Tier (80% Rating)
  • 6.2% Skill Haste (Same color as core)

Would Change to this for all red:

  • 12% Weapon Damage (Color changed, 80% of max)
  • 6% Crit Chance (Rerolled from library)
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FOR DOUBLE RED TRUE PATRIOT: If you have the following True Patriot piece:

  • 136,000 Armor
  • 5.2% Hazard protection (Same color as core)

Would go to this:

  • 12% Weapon Damage (Color changed)
  • 6% Crit Chance (Rerolled from library)

FOR TRIPLE YELLOW GOLAN: If you have the following Golan piece:

  • 136,000 Armor
  • 8% Hazard Protection
  • 9.5% Skill Haste

It would change to this for an all yellow build:

  • 1 Skill Tier (Color changed, 80% Rating)
  • 10% Skill Damage (Rerolled from library)
  • 9.5% Skill Haste (Unchanged)

Source: reddit.com

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