Content of the article: "If lategame rep grind was as fast as it is with the current buff, I’d actually probably make it a point to play more and grind more reps rather than stopping my subscription for 6 months of the year. The problem with grind isn’t that it’s slow, it’s that it’s MISERABLY slow."
Disclaimer: I am by all standards a “casual” player. Though I’ve played since vanilla it’s always been sporadic, predominantly because I step away from the game when I stop enjoying it. I get enjoyment from the game from two things: progression and the acquisition of shiny things I want (mounts, armors, and most recently allied races).
In the past, I despised rep grind with every inch of my body. It’s always what drove me to stop playing after I got to endgame content, especially the requirement that basically anything worthwhile was gated behind the Exalted status which was typically a few months of dedicated grinding of painfully monotonous fetch quests. The thing that frustrated me the most was how painfully slow the progression of rep was. Every day I’d do my dailies and I could barely even see the reputation bar move. I had no sense of progress until I’d devoted upwards of 10-15 hours solely to grinding. It didn’t feel rewarding to play or satisfying to repeat, so the ultimate goal of whatever I was grinding for felt distant and ultimately not worthwhile.
Fast forward to recent years. For the past 3 expansions I’ve really only had the patience to grind a single reputation, despite having a desire to exalt with a variety of reps each time for the various goodies they offer. As a result, I would grind my one rep and typically leave a few days after enjoying the fruits of my labor, typically exhausted with the grinding itself it took to get there. In Battle For Azeroth, I was so dismayed with how long it would take me to get allied races to exalted I didn’t even bother this time. Until the beginning of this month.
I picked up my recently abandoned Zandalari rep grind which was sitting at high Honored and started grinding again. Instantly I saw actual visible results. The dailies moved the needle, the occasional world quest bundle thing created actual sizable impact. It finally felt like my grinding was pushing me towards a goal that was attainable in a feasible amount of time. Cut to yesterday, I finish my exalt and begin to enjoy my new druid (yay dinosaurs). The thing is, after this grind I actually didn’t feel exhausted with the game. I actually have the desire to grind out my nightborne rep. I actually want to keep playing the game and not go AWOL for another 6 months.
I understand the business model requires gating some of these things to grinding to keep people invested, but if my experience says anything it’s that if you make the grinding fast enough to feel progress more directly, it incentivizes people to play more rather than causing them to give up the game as a result of finishing the grind too quickly.
Food for thought (also i vote for the gooey cat skeleton)
- Is WoW PVP honestly even meant to be played?
- Just finished Persona 5 and was seriously blown away
- Why aren’t rep purchases tied to the already account-wide Exalted achievements rather than your alt’s rep?
© Post "If lategame rep grind was as fast as it is with the current buff, I’d actually probably make it a point to play more and grind more reps rather than stopping my subscription for 6 months of the year. The problem with grind isn’t that it’s slow, it’s that it’s MISERABLY slow." for game World of Warcraft.
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